
Similar to the Skill Stick in the EA NHL franchise, this is the stick that lets you pull off most of the moves in the game. But at the center of it all is the left analog stick. You can also use B for late tricks, and the triggers to spin. The controls are seemingly simple – you accelerate by pushing off the ground, either by tapping or holding the A button on the controller. It's a 2D game, so you will just be skating from right to left on the screen, and performing jumps and tricks as needed. OlliOlli World is still an arcade skateboarding game, and in each level you will guide your character as they skate across a variety of obstacles and terrain types. There are also occasional optional levels that branch off the main road, where you can really push your reaction times to the limit. On the other hand, if you find a level particularly annoying, you can't skip past it.

Instead, it's just a linear progression so you have to beat the level before moving on to the next. The nice thing here is that there aren't any overarching unlock requirements (such as earning enough currency to unlock the next level or area).
NOBODY SAVES THE WORLD PLAYTIME SERIES
The game world is laid out as a series of levels on an overhead map, a design that’s quite standard for arcade games. OlliOlli World isn't really a game that's focused on a narrative, and for an arcade experience such as this that's totally fine.

Accompanying you are a group of characters who will provide some idle, occasionally amusing chatter before and after each level. To prove yourself, you will skate across four areas of the game world, each assigned to a specific skate god, in order to impress them. The best skaters around, known as Skate Wizards, keep the world in balance and the skate gods satisfied, and players have the opportunity to become the next such Wizard as one is planning to retire. Past the legal gates, you enter the colorful world of Radlandia, and learn about the skate gods, and everyone's quest to reach Gnarvana. Another key thing to note is that there is no mouse / keyboard support at all a controller is required to play on PC. It's a rather off-putting initial step, especially for a game that tries to be so friendly and carefree in its nature.
NOBODY SAVES THE WORLD PLAYTIME LICENSE
However, what this means for the players is that there's a huge data sharing and license agreement that you have to read (scroll through) and sign off on, before jumping into the game.

Normally, that's not even something worth mentioning in a review. With OlliOlli World, Roll7 and the franchise moves on from its previous publisher Team17, and joins forces with the much larger 2K-backed Private Division label.
